I made meshes and imported them to roblox, but my lighting is very shiny. I want to keep a simulator vibe, but the lighting settings make everything very shiny. How do i fix this?
My mesh:
What i want:
I made meshes and imported them to roblox, but my lighting is very shiny. I want to keep a simulator vibe, but the lighting settings make everything very shiny. How do i fix this?
My mesh:
Change the brightness in lighting to a lower value.
Change the lighting type to Future, also if you have ColorCorrection in Lighting turn off their brightness, PointLight may also be a problem, if you have them remove them.
Turns out when i exported, i shaded it smooth and it messed up. Exported it with auto smooth and its not glass anymore. Thanks tho
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