How do i fix sleeping parts in a game that mostly relies on physics?

Ive had this bug for a while, and for a little bit it was not happening. I dont even know if i can call it a bug.
I’m making a game where cubes use physics to fuse into other cubes creating new ones, but since the parts fall asleep for some reason they just end up floating, like so:
Screenshot 2024-12-21 005034

I’ve tried modules like alarm clock but they didn’t fix it at all, and I’ve searched far and wide for solutions but couldn’t find any.

Maybe try experimenting with network ownership? That could help it.