The Rig Just Keeps on Moving Towards The Players Camera
and I dont know why.
all help is helpful 
Script–
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local rig = workspace.Rig
game:GetService(“RunService”).RenderStepped:Connect(function()
local mousepos = mouse.Hit.Position
rig:MoveTo(mousepos)
end)
video–
The issue is that the mouse is hitting the rig instead of the ground. You can remedy this by adding a filter to the mouse:
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local rig = workspace.Rig
mouse.TargetFilter = rig
game:GetService(“RunService”).RenderStepped:Connect(function()
local mousepos = mouse.Hit.Position
rig:MoveTo(mousepos)
end)
Also, this sort of question would be better suited for #help-and-feedback:scripting-support
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