Hello! So I was literally just trying to make a bridge using rope constraints, and I’ll just let the video show you what happened:
I could just use anchored parts for the bridge but with what I want to do when you finish walking over the bridge, this would not work well. Any ideas on how to fix?
I’d suggest using a HingeConstraints between each adjoining board to hold the Parts more steady, and just have the RopeConstraints as a visual effect.
The other option might be to use large heavy Parts welded 20 studs or so below each board that are CanCollide false, which would dampen out the swaying and stabilize the boards more.
Play with the heavy Parts’ Density and distance from the boards they are welded to to fine tune the swaying effect.