My friend made a mesh for me, but its hitbox is all weird.
How do I fix this so the hitbox is square? Is it possible to fix this? Thank’s for reading
My friend made a mesh for me, but its hitbox is all weird.
1: That mesh looks so damn epic, What is it?
2: if I did know how to fix, I’d totally tell you but sadly I dont know how. :c
I think its not possible to fix that, maybe in future we will see a fix of this.
Thanks, @MediavalDeathLord Made the mesh
Oof. Thank’s for the feedback.
Is that the model’s selection box, or the actual Meshpart’s collision box?
If it’s the selection box, yea there’s not much you can do beside putting a large transparent/noncollide Part in the model, but selection boxes don’t really affect much gameplay wise so it doesn’t really matter.
If it’s the collision box, you can upload it to any modelling software, align it to the axis, and export it again.
It was the collision box, I put it into blender and imported it, it is fixed, thanks