Can you help me fix this weird-looking animation?
What I have tried:
Setting the animation’s priority
local anim = Instance.new("Animation") anim.AnimationId = animIds[clickCounter1] local animTrack = hum:LoadAnimation(anim) animTrack.Priority = Enum.AnimationPriority.Action animTrack:Play()
You don’t have to worry about those variables that I didn’t mention btw