So i know how cameras work through scripts like camera.scriptable and something like that but, how do i make my game get the camera angle of this games screenshot?
You could try to either set a brick facing downwards with a desired angle, and then set the camera’s cframe to that part, and of course adjust it to when the player moves, etc.
Okay, there is one way to do this, but a lot of ways to make it look different.
The camera your talking about is an Isometric camera.
It is usually 45 degrees downwards and 45 degrees rotated left or right.
Now, if you want things to look more flat you have to move the camera really far away from the character and set the fov to a low value.
Set the camera’s cframe to the humanoidrootpart’s cframe position with an offset like
CFrame.new(30, 30, 30)
looking at the humanoidrootpart’s position every frame and change the field of view property of a camera
Thanks bro.
Summary
i appericate it