So I would like some help on how this could be possible, I would assume remote functions or remote events returning the value or table to a client but this might require me checking everytime a value changed on the server and im scared because it firing the remote so much it might cause lag or issues
for example for cash, I would detect changes in the value and fire a remote every time to the client changing their gui to match their the cash value on the server but if that player gets money rapidly it might lag or something might go wrong
I used to use Replicaservice module for this but I came back to studios after a while and Im confused on how to set it up and use it and I would Prefer the same outcome but doing it manually so i have more control over what im doing and know so if anyone can help me I would appreciate it!