So im making if a player buys a title a string value gets added to their inventory of the titles name then their title gets added above their name but i can’t figure out how to get that added stringvalue.
here is the script
if player.Inventory == "" then
if char.Head:FindFirstChild("BillboardGui") then
else
lowertext.Text = player.Inventory.Value --This is that the text will say.
lowertext.TextColor3 = Color3.fromRGB(103, 24, 245) --This is what the color of the text will be.
end
And also I am assuming that you will only have one string value inside inventory at a time, if not, please respond.
game.Players.PlayerAdded:Connect(function(player)
local inventory = "your inventory folder direction here"
player.CharacterAdded:Connect(function()
for i,v in pairs(inventory:GetChildren()) do
if v:IsA("StringValue") then
--your title change code here, change title to v.Value
end
end
end)
end