I am trying to create a report system where if a player shoots a player, the player that has been shot can shoot them back without getting wanted and report them. But I have a problem, I am using a string value, and what if more than one person shoots at the player. How would I get more than one player name? Any other way to do this?
-- This is an example Lua code block
if Tagger and TargetHumanoid and TargetHumanoid.Health ~= 0 and TargetTorso and DamageModule.CanDamage(TargetHumanoid.Parent, Tagger) then --shoots player
if TargetHumanoid.atkr.Value ~= Player.Name and Player.Character.Humanoid.atkr.Value ~= TargetHumanoid.Parent then --if player shot first then
TargetHumanoid.atkr.Value = Player.Name --player can use this to report
print("hit")
end