I’m trying to get a part touching another part without it overlapping. Basically a part’s face connected to another part’s face. Just like in “Welcome to Roblox Building”
I’ve tried workspace:ArePartsTouchingOthers() before but it returns a boolean
workspace:ArePartsTouchingOthers()
What’s the best way to do this?
Workspace:GetTouchingParts() or Workspace:GetPartsBoundInBox() would be best.
I tried Workspace:GetPartsBoundInBox() and it works thanks!
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