How do I get parts that are touching a part without overlapping

I’m trying to get a part touching another part without it overlapping. Basically a part’s face connected to another part’s face. Just like in “Welcome to Roblox Building”

I’ve tried workspace:ArePartsTouchingOthers() before but it returns a boolean

What’s the best way to do this?

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Workspace:GetTouchingParts() or Workspace:GetPartsBoundInBox() would be best.

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I tried Workspace:GetPartsBoundInBox() and it works thanks!

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