How do I get rid of Camera Manipulation when I'm done?

So… When you have camera manipulation on, where your camera is inside the part, I wanna know how to get rid of it, so it isn’t in the camera anymore, so it gets back to my character.

Any help?

(Sorry if you dont understand, I just dont know how to explain)

You can switch the camera type back to Enum.CameraType.Custom.

Okay, I’m gonna test it.

Thank. And thanks if it works.