Hello, I was building a road and noticed this:
Is there a way to get rid of that shine?
You can either switch to SmoothPlastic, or switch to Fabric and apply a flat full-color decal on top to completely remove specular, or get a texture that is the same as Slate except without specular maps
You can also edit the lighting.
Optionally you can create a PBR SurfaceAppearance material with no normal, metalic, or specular maps.
yeah but that would be an option for 10 generations ahead since that seems to be about the time surfaceappearances are out of beta lol