The title is the question
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local ownerID = game.CreatorId
local ownerName = game.Players:GetNameFromUserIdAsync(ownerID)
print(ownerName)
game.Players.PlayerAdded:Connect(function(Player)
if game.Players:GetNameFromUserIdAsync(game.CreatorId) == Player.Name then
print("Success")
end
end)
game.Players.PlayerAdded:Connect(function(Player)
print(game.Players:GetNameFromUserIdAsync(game.CreatorId))
end)
Make sure you’ve published the game
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