I am modelling a build, and I want to use Roblox’s materials for the texturing so it would look nice, but if I need the materials, I should get it, but I don’t find it anywhere in Roblox’s internal files, and I sometimes get it when exporting models to OBJ
, but it doesn’t always work. I wonder how I would get the textures so I could make my model more detailed
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It would work only if you don’t set the material to Plastic, and Exporting materials that aren’t plastic would get the normal, spec, and diff, I will mark this as a solution for now
Forgot to mention, In my use case, I could just make the model have seperate parts then I can apply the material, so there really isn’t a need to gather the materials
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