How do I get the velocity of a part?

I want to check the velocity of a part every second or so. I know how loops work and what not, however apparently the Velocity property in baseparts has been deprecated. Is there any suitable alternative for it, to let me check the part’s velocity?

The alternative to it is AssemblyLinearVelocity or AssemblyAngularVelocity.

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Thank you, I thought it didn’t work but I had made a logic error.