Was checking out the new Pet Simulator 99 when I noticed it has very good button animations. Anyone know how I can achieve this in my games? (What TweenInfo does it use?)
There are quite a few things going on but I believe they are setting anchor point to 0.5,0.5, using a UIScale, and just tweening the scale whenever you are hovering over objects. As for the row of items, it is the same thing just with a UIListLayout containing everything so they interact with each other properly.
Thanks for the info, but I was hoping for a bit more specific such as the TweenInfo (Easing Style and Easing Direction)
Probably using MouseEnter
and MouseLeave
. I’d take a guess at Enum.EasingStyle.Sine
or Enum.EasingStyle.Linear
and Enum.EasingDirection.Out
There isn’t really much with the tweeninfo… the time it takes for it to grow is really small so I doubt it will be super noticeable.
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