The game Wings of Fire did this,
Also, how would I get the # of players per server? I tried using a proxy and Roblox API. Wasn’t the best experience for me.
The game Wings of Fire did this,
Also, how would I get the # of players per server? I tried using a proxy and Roblox API. Wasn’t the best experience for me.
You could use messaging service to share amount of players between servers - datastore works as well but the limits are alot worse.
^ This. And for the names, they probably have a table with a list of random names which they pick randomly and “assign it to that server”.
Something like this:
local randomNames = {
"Flame",
"Darkstalker",
"Coral"
}
local pickRandom = function()
local Index = math.random(1, #randomNames)
return randomNames[Index]
end
local serverName = pickRandom()