this is my script and im trying to change the leave’s color to the new ones gradually
-- old ones
local SetColorGrass = Terrain:SetMaterialColor(Enum.Material.Grass, Color3.fromRGB(67, 70, 36))
local SetColorLG = Terrain:SetMaterialColor(Enum.Material.LeafyGrass, Color3.fromRGB(100, 94, 33))
-- new ones
local SetColorGrass = Terrain:SetMaterialColor(Enum.Material.Grass, Color3.fromRGB(121, 70, 11))
local SetColorLG = Terrain:SetMaterialColor(Enum.Material.LeafyGrass, Color3.fromRGB(72, 41, 6))
also how do i make this shorter?
-- Ath
wait(0.000001)
Ath.Density = 0.32
wait(0.000001)
Ath.Density = 0.34
wait(0.000001)
Ath.Density = 0.36
wait(0.000001)
Ath.Density = 0.38
wait(0.000001)
Ath.Density = 0.4
wait(0.000001)
Ath.Density = 0.42
wait(0.000001)
Ath.Density = 0.44
wait(0.000001)
Ath.Density = 0.46
wait(0.000001)
Ath.Density = 0.48
wait(0.000001)
Ath.Density = 0.5
wait(0.000001)
Ath.Density = 0.52
wait(0.000001)
Ath.Density = 0.54
-- End Ath
like instead of using so many lines it will just use a few