I don’t know about before, but you can do it without a script just by setting the humanoids DisplayDistanceType to None and HealthDisplayType to AlwaysOff (For NPC’s only not players)
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local players = game:GetService("Players")
local function onPlayerAdded(player)
local function onCharacterAdded(character)
if not player:HasAppearanceLoaded() then
player.CharacterAppearanceLoaded:Wait()
end
local humanoid = character:WaitForChild("Humanoid")
humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
end
player.CharacterAdded:Connect(onCharacterAdded)
end
players.PlayerAdded:Connect(onPlayerAdded)
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