How do I hide the player list without disabling it?

So basically I am making a 2D game. When the game starts I want the player list to automatically hide, but the player can still press tab to show it if they want.

I have starter gui defined in a variable called “StarterGui.” Please help me make the script?

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Well you could maybe make it disabled on default, then when the player presses Tab, it can be enabled?

You could also try this:

Yeah that’s what I literally said I wanted in the post. Also I have seen that topic before and it didn’t work for me.

Well I don’t believe there is any api that makes it hidden when called without disabling it. The only other thing I can think of is to make a custom player list by disabling the default one entirely and making the custom one work the way you want it.

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Disable it by default, or keep it enabled. When it needs to be disabled, disable it. When the player presses TAB, toggle it with SetCoreGuiEnabled & GetCoreGuiEnabled.

Building on from pos0’s reply, it’d look something like this

local StarterGui = game:GetService('StarterGui')
local UIS = game:GetService('UserInputService')

StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.PlayerList, false) -- hides the leaderboard by default

	if Input.UserInputType == Enum.UserInputType.Keyboard then
		if Input.KeyCode == Enum.KeyCode.Tab then -- checks if tab button was pressed
			local Status = StarterGui:GetCoreGuiEnabled(Enum.CoreGuiType.PlayerList) -- gets the current status of the leaderboard

			StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.PlayerList, not Status) -- hides or shows it depending on status


Make sure to read the docs and understand what everything above does if you’re going to use it.
Checking if the user pressed the tab: UserInputService
Enabling/disabling the leaderboard: StarterGui:SetCoreGuiEnabled