How Do I Import This Mesh Without Losing The Transparency Gradient

So i made this striped cylinder mesh that uses some nodes in blender to make this transparency gradient effect but when i imported it into studio as a obj or fbx file, this effect didn’t work and it was just a striped cylinder. I looked up some solutions but none of them seemed to work.
I followed this tutorial to make the effect.

If you need more information please ask i will answer it as soon as i can.

I don’t have much skill when it comes to this area, but maybe it is possible to actually make the mesh transparent in studio but have a texture id of some kind making it fade into the color?

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