Anyone knows how do I insert the name of the player in dialogue?
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You use player.Name to use the players name.
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thing.text = "Good evening"..player.Name
In a script, to join two things together you put two dots (..
)
When you’re creating the dialogue, set the string to "Good evening, "..game.Players.LocalPlayer.Name
(or replace the localplayer instance with wherever you’re storing the players name if its a server sided script)
What this does is combines one string (the “good evening part”) with another string (the players name)
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