How Do I Interpolate camera movement

You can write your topic however you want, but you need to answer these questions:

  1. **What do you want to achieve?**Smooth Camera MovementI want it to for ex I move y mouse and the camera slowly follows it

  2. What is the issue? I have no idea where to start, From another forum I know I could interpolate the input but I don’t know how

  3. What solutions have you tried so far? I’ve tried using sletnick’s Aero framework but heres a function

function SmoothDamp:Update(current, target, smoothTime)

Which I donot know what each parameter should be setted to

I guess you’re trying to animate a camera???

Well, there are may ways to do that, watch some videos on Youtube

You can use TweenService, which is what I use for Camera movement

I think current is a the “Current” CFrame of the camera, Target is the goal CFrame of the camera, smoothTime im not sure what that could be, but just try some numbers out and see what happens.