In the title, I have a big explosion effect that clips away when you aren’t looking at it, and it kinda takes away the immersion.
Whenever my camera looks away from the source and/or the source is not within the camera, the particle stops rendering
In the title, I have a big explosion effect that clips away when you aren’t looking at it, and it kinda takes away the immersion.
Whenever my camera looks away from the source and/or the source is not within the camera, the particle stops rendering