How do I keep track of player data without the use of any leaderstats/instances?

I’m creating a game that requires keeping track of a lot of data for the player. This means that using instances (like number values, int values, object values, etc) won’t be possible.

I’d like to keep track of it using a table for each player, but I don’t know how this would be possible.

This is because I don’t know how to create, access, change or read it from different scripts.

Although I would appreciate it, I’m not asking for an entire script, I’m asking for how I would achieve this.

Many Thanks.

Try using _G to save it globally.

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You can use a datastore to store tables for player information,
and then use a global variable to store the data to it.

Learn more here: Data Stores | Documentation - Roblox Creator Hub