I’m making a premium only door to my game but IDK what code do I need to write.
You can detect when the player is added.
See this example →
game.Players.PlayerAdded:Connect(function(player)
if player.MembershipType == Enum.MembershipType.Premium then
-- [ Do your magic!
end
end)
You can not only use on PlayerAdded but when a part is Touched, like you did, using the door.
thing.Touched:Connect(function(hit)
local plr = game.Players:GetPlayerfromCharacter(hit.Parent)
if plr.MembershipType == Enum.MembershipType.Premium then
-- [ script..
end
end)
3 Likes