How do I locally change skyboxxes? Youtube has tutorials on lighting itself, but I cannot find anything about changing the skyboxxes.
it should be as simple as replacing your old skybox model in lighting with a new one within a local script
task.wait(6)
local SkyModel = game.ReplicatedStorage.Skybox
local Lighting = game:GetService("Lighting")
SkyModel.Parent = Lighting
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if you want to change the skyboxes “locally” then just use a localscript to change them skyboxes, really simple.
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What is better just switching out the skybox or changing the surfaces on an existing one?
you could just change the surfaces of a skybox but you’ll need to set a lot of properties for it. I would just change the skybox model
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