How do I lower HumanoidRootPart with a crouch animation? (To hip height) (SOLVED)

Hello,

I’m trying to create a crawl/crouch for my game.
It works, but my character’s HumanoidRootPart doesn’t move down with the other parts of the body.
I need it to move down so the crawling character can go under things.

I’m trying to adjust it with code, using Humanoid.HipHeight, but it’s not really changing it.

Thanks for your time!

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I have the same problem - when my crouch animation runs, my humanoid root part is still chest high.

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Did you find an answer? Still waiting for an answer on this one.

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the animation should automatically move it, it does for me

try messing with the animation priority

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I upped the priority to Action4 and my RootPart still didn’t move.
Thanks for your time and response!

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I changed the HumanoidRootPart’s CanCollide to false and the other body parts’ to true, and i can now achieve the intended result.

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