How do I make a script that allows the player to eat the food (tool) then destroys it after they eat it twice?
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There are so many ways to do this, are you planning on using tools?
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We are not here to write your game for you.
Is the Tool itself the food? If so, your script needs to:
- Listen for the Tool to be equipped in order to access the mouse
- Listen for a mouse click
- Optionally play an animation and wait for it to finish
-
:Destroy()
the tool
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Broad question. Can you specify anything or at least proactively assert any attempts of making a script? There are numerous methods to execute it.
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Yes I tried but I am stumped on how
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If you are referring to the classic tools of “eating”, it’s a basic animation and for the deletion of the tool, it simply has a counter inserted to it which goes down from 2 to 0. Once it is 0, destroy the tool.
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Oh, well I have no idea how it works.
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