How do I maintain good lighting amid differences in graphics quality?

My game looks fantastic with Future lighting, but that’s about it— I lower my graphics quality and the game loses detail and looks overexposed.

Any way to solve this problem to ensure beautiful lighting no matter how high or low graphics are? Answers much appreciated. :slightly_smiling_face:

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you could use different presets of lighting depending on the user’s quality level using UserSettings().GameSettings.SavedQualityLevel and adjust each preset so it fits the quality level

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