Or pre-made the models in the CAD software of the first photo and continue from there. By math rules, the wooden parts of each stair (an example) are not a perfect rectangle, more of a trapezoid. There goes regular parts
Dang, I guess you’re right. I like keeping my workflow in roblox studio. Do you have any recommendations on simple geometric mesh packs with shapes like this? (Yes I checked toolbox but the shapes aren’t extensive enough)
As for keeping your workflow in Roblox studio, you aren’t wrong but sometimes things can become so complicated that it’s best to use some third-party-software like blender. Like you can make the curve at an upward angle but it would be insanely complicated and just a waste of time.
You can do this in studio if you change the parts’ origin to the location you want the stairs’s center point to be, unless you want to create a smooth upward slope with it as well.
The picture you provided in your post; however, can be recreated in studio. Here is a simple staircase that I just made in that style using wedges and parts.