I’m making an elevator game with my friends, and there’s a floor with two big spheres. I need it to roll around and kill players. I’m totally inexperienced in this area of coding, so any help would be appreciated.
It should follow the nearest player
Thank you!
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I think pathfindingservice can do this. Not sure though as I have never used that service
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If you want it to be advanced you would need PathfindingService, but otherwise you can just get the direction to the nearest player and apply a torque/vector force to make the ball roll
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