Just to make this clear I have no idea what this goes under so I’m hoping this is it. Anyways I’m making a game with 2D trees and I want the trees to face the camera. Which it already does since its a billboard GUI, but I’ve seen that if you move you camera up the billboard follows it and starts to clip other parts. Is there a way to only have it rotate on X axis instead of both? https://gyazo.com/7b7d7ba37d09842d830e98ca9e90a73f
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You should use a decal instead of a BillboardGui. Then, use a local script to make the tree’s orientation face the player’s camera, but make one or two axis’s on the Orientation property 0. I don’t know which two tho, it depends on how your tree is made.
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Maybe make it a ScreenGui so you could only see it from the X axis