Hey there everyone,
Recently I’ve been making a tree mining system for a survival game, and I stumbled across an issue where when I set the adornee to a tree the billboard appears too high up, as it rests in the middle of the tree instead of being level with the players head, which is where I want it to be.
I’ve tried messing around with the values of StudsOffsetWorldSpace
but my trees are all sized differently so it’ll appear at different heights for different sized trees.
I think a good solution to this is to get the pivot point of the tree and add a few studs on it to get the right position for the billboard.
help would be greatly appreciated!