How do I make a bodyvelocity's velocity move in the direction of the camera?

The title says it all, I really need some help with this thanks in advance.

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Use the camera’s Look vector along with the target speed for the bodyvelocity:

local Camera = workspace.CurrentCamera
local BodyVelocity = --put here
local SPEED = 200 --speed of the body velocity

BodyVelocity.Velocity = SPEED * Camera.CFrame.LookVector 

--Note: will only work on client.
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I want it to also work when Im looking up and down not just left and right

Did you try it? because CFrames are based on local space.

I couldve sworn I tried this before and it didnt work as intended well its working right now thanks for this helpp ive been trying for hours

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