How would I make a part when clicked it moves 1 stud each time it’s clicked?
Example of about what I have, besides the click function
Script.parent.parent.PartName.Position = vector3.new( 1,0)
How would I make a part when clicked it moves 1 stud each time it’s clicked?
Example of about what I have, besides the click function
Script.parent.parent.PartName.Position = vector3.new( 1,0)
ClickDetectors.
They’re very useful.
Vouch above. That script is going to error I believe. A Vector3 requires an X, Y, and Z value.
You’re probably just better off doing the following:
-- Create a click detector as a child of your part. Inside of it.
local ClickDetector = game.Workspace.PartName:WaitForChild("ClickDetector")
-- In the documentation, MouseClick is for ANY click on the part. The ClickDetector detects the mouseclick.
ClickDetector.MouseClick:Connect(function()
game.Workspace.PartName.Position += Vector3.new(1, 0, 0) -- Moves one to the right on the X axis. (X, Y, Z)
end)
Hope this post helps!
OHHHH the += I was using + and kept getting the error like can’t (add). I already knew about the clickDetector and such I also wasnt copy and pasting my code sorry lol. This really has helped so much! I’ll give it a try soon.
Thanks, I knew about the clickDetectors already. <3
you can also get a click part too! by adding it into your work space and from there you can code that part
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