So, I’ve been testing around with a few things inside roblox studio lately, and suddenly I’ve wondered how can you make a TextLabel that’s dynamically sized based on the size of the text string, but I’ve got no idea how I’d go on about that
There is a property called AutomaticSize
, just switch that to either X
, Y
, or XY
(Depends on what you want to do).
If you want it to automatically resize all the time, set the size to 0, 0, 0, 0
.
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