How do I make a dynamically sized TextLabel?

So, I’ve been testing around with a few things inside roblox studio lately, and suddenly I’ve wondered how can you make a TextLabel that’s dynamically sized based on the size of the text string, but I’ve got no idea how I’d go on about that

There is a property called AutomaticSize, just switch that to either X, Y, or XY (Depends on what you want to do).

If you want it to automatically resize all the time, set the size to 0, 0, 0, 0.

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