Hey, Im making an obby and a main feature i want is a elevator block, although im not sure how to make one, i need 2 types, one that when you jump on it, it falls/dissapears, and another that when you jump in the no collide block, it brings you up (examples below)
i know these are easy but im really stuck, any info would be nice.
Parts have a property called velocity or something like that. Find that property and the value should be something like
0,0,0 which is in the format of
x,y,z. Change the
y to something above 0.
thanks for the tip, but i have already tried and it doesnt seem to be doing the trick, any other suggestions?
Have you tried increasing the velocity? It should work. You can also use a touched event and a body velocity in the humanoid root part. That may work.
You know the velocity of a part just kinda “launches” it in the air but then falls back? Use tweenservice or and prismatic contraint instead (I recommend the last one since it’s way easier)
yes u did increase velocity, although it still didnt work
Sea’s Difficulty Chart Obby uses a kit called JToH kit. Most difficulty chart obbies do, mine does too and that is where the get both the elevator and falling parts from. Here is the link if you would like to use it:
WOW YOU JUST SAVED MY LIFE, thank you for this! means alot, if i could give you devforum reddit gold id do so rn
No worries man! I was confused about that when I was making my difficulty chart obby too! Luckily ZachTheTrxhard helped me out. If you ever need me for anything else, dm me on Discord: Tiny Gecko#7518
I am a pretty good part of the dco community so I could help you out with pretty much whatever you need.
hey i just added you , i have some questions about the system if you can add me back!