What i mean is lets say in a game, you place a block down. Eventually that server dies, and has 0 players.
I dont want the server to close then, i just want that server to be “closed” untill a new player joins.
Similar to minecraft, you dont loose all your progress as soon as a server dies, it stays no matter what
im not talking about when a player join, it loads their build data.
i mean player1 makes something then leaves, the build stays and another player can see it just like in minecraft. When you join a minecraft server your build does not just load in, it stays there without you there
I don’t think this exact type of persistence is possible on Roblox. A server will always close if it’s empty as far as I know. You can however reserve servers and generate unique IDs for them. A reserved servers ID will always exist even if the server itself has gone inactive. You could create a set of reserved servers and load the state of each server when a player joins.