I have an idea for a game that I want to make, but I’m pretty new to programming so I don’t want a direct answer (I want to learn it and apply logic to it myself so that I understand it). The idea for the mobility system is simple when you think about it normally, where I want it to grapple onto rope constraints and parts (meant to be powerlines and streetlights), but I’m not sure how I should actually detect if the player’s grappling hook is in contact with the rope constraint. Using the touched function is kinda buggy too. Do you have any ideas on how to make it work? I should also probably mention that the grappling hook gets shot out straight so its also really hard to aim it too (meaning I probably also need it to have aim assist ON the rope constraints).
okay, so i have an idea how to make system. you need to make 2 attachments and rope constaint
1st attachment will be lock to the player
2nd attachment would be diffrient
Rope constaint that will appear if you give it 2 attachments
Here RopeConstraint documentation RopeConstaint
And attachment documentation Attachment
so my idea: if player will be in specific area then script will create a rope. If you need sth else lmk
Hi, sorry for the really late response, but that’s not exactly what I want. I want to connect the end of the grappling hook to a rope constraint which is from a powerline, not make the grappling hook shoot out rope constraints. Do you have any ideas for this?