I am making a game where you can build with a lot of different blocks.
But right now I am making a button that hides all other players, but if you are one of the players you’re still visible.
I am making a game where you can build with a lot of different blocks.
But right now I am making a button that hides all other players, but if you are one of the players you’re still visible.
i learned here ^
local players = game:GetService("Players")
local player = players.LocalPlayer or players.PlayerAdded:Wait()
local button = script.Parent
button.MouseButton1Click:Connect(function()
for i, plr in pairs(players:GetPlayers()) do
if plr.Name ~= player.Name then
local char = player.Character
for i, child in pairs(char:GetChildren()) do
if child:IsA("Part") or child:IsA("MeshPart") then
child.Transparency = 1
elseif child:IsA("Accessory") then
child:FindFirstChild("Handle").Transparency = 1
end
end
end
end
end)
Local script, place it inside the UI button you want to cause the effect to occur.
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