How do I make a highlighting for my viewmodel? | SOLVED!

My goal is to reach results provided in screenshot:

  1. Issue provided in screenshot


I tried to search it on forum but I don’t found something really helpuf. I also tried Highlighting but still nothing.

-- This is an example Lua code block

If you have this problem before, please, answer!
I’m glad for any help :smiley: .

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From what I’ve seen, most fps on roblox scale their viewmodels down however position them very close to the camera. I’m not that sure, but I’m pretty certain the ways of doing viewmodels not clip through parts are VERY limited.

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You could try and change the players FOV whilst in first person or holding a weapon, additionally you could try and move the players hands further back when in the weapons animation.

Not sure if this is what you want, but I found this

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Yes, that actually the great idea. But viewports frames are reduce the rendering quality of instance, like it disable all glows/shadows and etc.

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YES! You was right, I decrease the viewmodel scale to 0.15 and adjust multiply my CFrame settings to it scale.

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