I’ve seen some games that have arrows going from the player to a place they need to go to in a quest. How do I do this?
Here is a drawing so you can see what I mean:
Have an attachment in the character and the quest location, then simply attach a beam with an image texture.
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How can I make it stop when touching the quest part? On touched and then destroy beam?
You can probably see if the magnitude between the two attachments is less than ten and if it is, then you can use :Destroy() the attatchments
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