I want to make a game where you can mow grass forever, like one of those simulator games.
The grass is a model that’s supposed to regenerate using the clone() thing but it’s only regenerating once.
I have tried putting the clone thing more than once but that doesn’t seem to work. I have also been looking on the internet but can’t find a solution for it either.
I am trying to make a game where you are using a lawn mower to mow grass and i’m trying to make a system where when all the grass is gone it regenerates. I’m not that advanced in coding however so I just used a wall to make it so that the grass regenerates.
why do you clone the grass and then put it in rep storage then put it back in workspace?
because you can just put the grass in the rep storage then clone it when it gets touched