How do I make an npc add xp when killed
My xp script (in server script service) uses int values to store all the variables. The script to add xp when I kill the npc (stored in the npc model) does not work and I don’t know why.
How do I make an npc add xp when killed
My xp script (in server script service) uses int values to store all the variables. The script to add xp when I kill the npc (stored in the npc model) does not work and I don’t know why.
The standard practice is when the Player hits an NPC with a weapon or projectile, you add a “creator” tag with the players name in. When the NPC dies, you check the tag and give the points to the correct player.
I think the Roblox Sword has the right basic scripts to help you do this:
That is already shown in the second picture
This video has the solution, make sure to not skip any part in the video as it has some useful information!
Thanks for the solution. It works.