the arrow represents the trajectory of the part that i want to move.
the line in the middle represents that i want the part to rotate around this point.
So, how could i make the part rotate around that point, and when it has travelled 1/4th of a circle, it stops?
No worries about bad english, I try my best to help everyone. It’s actually alright, I don’t see any issues.
First, do you want it to teleport 1/4 of the circle, or do you want to show it moving each frame? I have decent problem solving skills, but I’m horrible at math, so obviously one is easier than the other, lol.
Ouch, ok. I’d suggest using physics but it isn’t very precise, unless you don’t care about that. On that note, can I ask what the use case for this is?