Hey guys, in the vid i posted below i have an issue with that red floating part you see. I would like it to always let it rotate to the LEFT of the character, but as you can see it is rotating around. How do i stop this?
I thought i might use ToObjectSpace() and then find the WorldPosition of the pat but i dont know how to do that. Any help? Thanks!
I already fixed it. I wanted the part to stay to the left of the character at all times. But when I walked around it kept moving. This was because of the Camera System. Its a simple lock on system and it has a part rotates to keep the player and opponent in view. I added the rotation