How do I make a player float upwards?

Hi I’m trying to make a player fly constantly upwards if they’re in a zone, like in this game:

Please can someone let me know how I can do this!!

Maybe you could try a body velocity? I’m not sure cus its deprecated.
You could do a touched event with an invisible trigger to detect if they are in the area.

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Body velocity or just increase the player’s body’s CFrame every heartbeat

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Thanks for your reply, I gave that a try and it worked but I couldn’t move around

did you use something like:

Character:SetPrimaryPartCFrame(character.PrimaryPart.CFrame * Cframe.new(Vector3.new(0, 0.1, 0)))

Nevermind I got BodyVelocity to work, just had to change the MaxForce. Thanks!

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