Hello Dev’s!
I made a script that is supposed to spawn 1 part every 180 seconds once a player clicks the button.
the issue is, players that have a weak internet connection or an auto clicker can spawn 2 or 3 part before the 180 seconds cooldown starts,
the script is supposed to change the max distance of the click detector to 0 until the cooldown finishes, but it doesn’t function in time.
Note: I made it spawn a part for the sake of making an example.
this is the script that is supposed to spawn the part:
local box = script.Parent
local clicky = script.Parent:WaitForChild("ClickDetector")
function Hit()
clicky.MaxActivationDistance=0
script.Parent.BrickColor = BrickColor.new("Really red")
local part = Instance.new("Part")
part.Parent = game.Workspace
part.Position = Vector3.new(0,10,0)
for i = 180 , 0 , -1 do
script.Parent.Parent.WaitNumber.SurfaceGui.Text.Text = (""..i)
wait(1)
end
clicky.MaxActivationDistance=30
script.Parent.BrickColor = BrickColor.new("Lime green")
end
script.Parent.ClickDetector.MouseClick:connect(Hit)